How to play
Five questions, about three minutes, once a day. There are no timers, so take the time you need. Every question scores up to 100, then its multiplier applies, so the most you can score is 1,000.
The five rounds
| Question | Worth | Round |
|---|---|---|
| Q1 | ×1 | Flags or RulesA quick opener: pick one of four answers. |
| Q2 | ×1 | Numbers, Circuit, Flags or Rules |
| Q3 | ×2 | Numbers, Circuit, Flags or Rules |
| Q4 | ×3 | Numbers, Circuit, Flags or Rules |
| Q5 | ×3 | You're the stewardRead a real incident and make the call. |
Every day has exactly one Circuit question, somewhere from Q2 to Q4.
How each round scores
- Flags and Rules. Pick one of four answers. The right one scores 100. A tap locks it in.
- Circuit. Name it for 50, then pin it for up to 50. Pick the name from our list (or skip it), then move the map until the crosshair sits on the circuit. Within 25 km scores the full 50, and the points fade to nothing at 1,500 km.
- Numbers. Closer scores more. Exactly right is 100, within 2× still scores 50, and 4× out or more scores nothing.
- You’re the steward. Match the stewards for 100. One step off scores 50. “Agreed with the stewards” means you chose exactly what they decided.
Streaks and your pit stop
Finish a game on consecutive days to build a streak. If you miss a day, your pit stop covers it automatically. You get one a week, and the covered day keeps your streak going without adding to it. Your longest streak is always kept.
When sets change
A new set goes live at midnight UK time. If you started before midnight, you can finish until 1am UK time and it still counts for that day.
The leaderboard
To appear in the daily top 100, add an email and choose a display name in Settings. Ties go to the quicker finish.
Play today’s game